The Power of VR is a 3 DoF VR experience I designed at BehaVR in 2020-2021 using Unity Timeline. It is an immersive short film about how virtual reality can be used to reduce and manage stress. The first version was created for NurtureVR—a maternal health and wellness program created in collaboration with Women’s Health Institute at Hoag. Another variation was created for CenteredVR—a stress reduction program created in collaboration with Johns Hopkins Medicine. The Power of VR serves as an introduction to both programs, outlining how virtual reality is a powerful tool for teaching new information and skills.
Role: Designer, Artist
Responsibilities: Design, storyboarding, modeling, texturing, rigging, animation, lighting, VFX (shaders and particles), graphics optimization and scene profiling
Target Platform: Pico G2 and Oculus Go
Copyright © BehaVR, Inc.
Highlights from The Power of VR (CenteredVR).
Brain animation from The Power of VR (CenteredVR). I created the flowers, sign, and gears. The brain was a free model. I did retopology and texturing work on it.