First Resort: Prop Art

Interaction design shaders that I created using Unity Shadergraph: a hologram for placing objects, an outline shader for grabbing objects, and a glowing fresnel shader for highlighting objects

These are props I created for First Resort, produced by RealizedCare (formerly BehaVR). I designed these and the interactions related to them, and did all work related to modeling, texturing, optimization, and VFX (particles).

These props were designed as tools for various cognitive reframing exercises, which involve challenging and restructuring distorted or anxious thoughts.

Learn more about First Resort: https://eleanorlouise.com/projects/m88VOe

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